The Drawit project finalist for the Innovation by Design Awards 2016

The prestigious competition Innovation by Design Awards organized by the Fast Company selected from more than 1700 projects those proposing innovative and disruptive to current business problems. One of the finalists in the category for students is Drawit, by Marc Expósito and Professor David Miralles, developed in the research Group in Media Technologies La Salle Campus Barcelona-URL within the area Seamless Interaction.

With Drawit, starting from a blank sheet in a tablet, the user is able to draw the objects which wants to interact with, and adapt them to his needs. For example, you can draw a lamp and a switch and move the action to the real world, ie with pictures of objects you can operate them in reality. Drawit aims to create a seamless interaction and has the will to transcend the screen to reinterpret the relationship between objects and people in order to achieve a more human and direct through visual language, leaving aside the usual interfaces and interaction functionalities.

Drawit, a Drawable User Interface from Marc Exposito on Vimeo.

Drawit has positioned itself among the finalists in an edition with more participants and categories than ever, and has earned a place in the next edition of the company magazine. The emphasis will be placed in the features and benefits of Drawit, giving an impact internationally. Drawit was also awarded in May in the 3rd edition of the international competition “Dream it. Code it. Win it” by the MIT Enterprise Forum of New York.

In addition, two former students of La Salle-URL, Judith Amores from Multimedia and Xavier Benavides from Electronic Engineering, along with other members of his teamwho are currently at MIT in Boston have also achieved a position of finalists in the same category with the project PsychicVR. His work allows to control the virtual environment through the power of concentration. That translates into a telekinetic, levitating or X-ray for the user, which through its concentration can interact with the virtual world that surrounds him and interact with him breaking the barriers of reality experience. With this project, the alumni will also see their work published in the magazine Fast Company and share experience with Drawit and the other finalists.

 

Three projects from La Salle-URL selected for the professional fair in audiovisual technology BIT 2016

bit_broadcast_2016The Professional Fair in Audiovisual Technology BIT 2016 organized by Ifema has selected three projects from La Salle Campus Barcelona-URL, EUNISON, DRAWIT and VOIXER within the first call R & D + BIT. In this initiative 25 research works will be presented, carried out both at the university and at entrepreneur level from May 24-26 May at IFEMA.
EUNISON (Extensive UNIfied-domain simulatiON of the Human Voice), is one of the research projects of the European Union on Future and Emerging Technologies (FET).Its main objective is to numerically simulate the production of the human voice and reach the dream of reproducing the performance of our vocal apparatus.  EUNISON will also allow working on diseases of the vocal cords or retooling speech therapists, among other applications.
This project of the Media Technologies Group (GTM) of La Salle-URL, conducted with researchers from KTH, Gipsa-Lab, CIMNE (UPC) and FAU-Erlange, involves such a novel and provocative goal that it has been funded by FET program of the European Commission with a budget of 2.96 million euros. The long-term prospects include the development of natural voice synthesis applicable to the generation of audiovisual content, such as film dubbing or complete simulation of virtual characters (including the actual process of generating voice).
DRAWIT is another project of GTM   La Salle-URL, which allows the relationship between people and objects through drawing on a blank page on a Tablet. Their researchers have designed a system that reinterprets existing interfaces for a mores visual and direct language. The user is able to draw the objects he or she wants to interact with and adapt them to his or her needs. The aim is to achieve a fluent interaction that has the will to transcend the screen through a visual language, putting aside the usual interfaces and functionalities. Likewise, DRAWIT   lets you program actions, allowing the remote control of almost all the appliances from the couch at home and other household objects. This project has recently won an award in the international competition “Dream it.Code it. Win it “, organized by the MIT Enterprise Forum of New York and the MIT Club of New York in the category” TradingScreen Global Technology Award “.
VOIXER is the third project of La Salle-URL selected for the first call for R & D + BIT. VOIXER integrates technologies of converting text into speech and voice transformation with the aim of developing a unique voice generation custom synthetic through an intuitive user interface. The development of this technology allows you to convert a text message in the type of desired voice (child, robot, man, woman …) from a single neutral voice in the desired language. In fields like video game production, VOIXER allow to have a synthetic voice in the production phase, reducing costs and delays leaving broadcaster intervention for the final stage of production. Even as the synthetic quality of the technology allows more natural and expressive voices, it would be possible to replace a professional broadcaster.
For the selection of projects, the Selection Committee of the fair BIT 2016 has taken into account the timing of the research carried out, the ability to influence the future development of the audiovisual industry, application potential, originality in its approach, method or object and the ability to gather and generate collaboration between different stakeholders.
The initiative R & D-BIT wants to recognize the work of professionals in the audiovisual research, showing society the most innovative projects. Those attending the fair can see first-hand the development of these projects through a series of informative posters and presentation sessions.

Marc Expósito, La Salle-URL student, winner of the 3rd edition of the international competition “Dream it. Code it. Win it of the MIT Enterprise Forum

Marc-ExpósitoMarc Expósito, a student of La Salle-URL and currently at MIT in Boston, was one of the eight winners of the international competition for students Dream it.Code it. Win it  in the category of “TradingScreen Global Technology Award”. Organized by the MIT Enterprise Forum of New York and the MIT Club of New York , the competition celebrates and rewards creativity in the field of computing. Expósito has already won awards in different areas: in 2014 he was selected by Apple to attend the  Apple World Wide Developers Conference achieving one of the 200 scholarships worldwide and in 2015 he was winner of Imagine Express in the category of social innovation, among others.
The theme of the 3rd edition of the competition was Engineering Solutions for a social good in entertainment and Exposito’s project Drawit, has been the only one outside the United States to receive this award, with an amount of $ 10,000.Expósito attended the ceremony held in New York (streaming http://livestream.com/internetsociety/dreamitcodeitwinit3).
The Drawit project has been developed in the Research Group in Media Technologies of La Salle Campus Barcelona-URL within the group Seamless Interaction directed by David Miralles, co – author of the project. With Drawit, starting from a blank sheet in a Tablet, the user is able to draw the objects he or she wants to interact with and adapt it to his or her needs. Drawit   aims to create a seamless interaction and has the will to transcend the screen in order to reinterpret the relationship between objects and people. Thus, it is possible to achieve a more human and direct interaction through a visual language, putting aside the common interfaces and functionalities. Additionally, a research paper about the project, written by David Miralles and Marc Expósito will be presented in California next week at CHI Congress, the most important at world level on the relationship between Man-Machine.
From the Research Group in Media Technologies of La Salle Campus Barcelona-URL they have emphasized, “We are very proud to receive this award, which recognizes the efforts and good work of our research group full of students. It is an honour to be the only university outside the US, and we hope that this would set a precedent and inspire people around the world. This award validates how being able to think beyond what is established, imagining new tools that have an impact on the lives of users, is essential for progress in the world “, commented Marc Expósito and David Miralles.

Drawit: a project that allows the relationship between people and objects by drawing on a blank sheet of paper

interficies-comunesThe Research Group in Media Technology of La Salle Campus Barcelona-URL, ​​directed by David Miralles and with the work of Marc Exposito, developed the project Drawit. Starting from a blank sheet on a Tablet, the user is able to draw the objects he/she wishesh to interact with and adapt them to his/her needs. Drawit aims to create a seamless interaction and has the will to transcend the screen.
The goal is to reinterpret the relationship between objects and people in order to achieve a more human and direct interaction through a visual language, rather than on the usual interfaces and interaction functionalities. Objects have predefined interfaces, and are increasingly connected and created with more features. Drawit allows getting rid of interfaces, breaking with the predetermined schemes and customizes the interfaces with which we interact.
Its functionality is innovative. First, you choose the shape of the object that you want to interact with, as the application can recognize the drawn shape. For example, a circle drawn on the tablet and connected to a lamp, represents this lamp.  Drawit recognizes touch gestures, so it is possible to perform various actions with that circle, such as turn it on/off or change the colour of the lamp.
It also allows you to create more complex interfaces, such as connecting different objects with common shapes, keeping their functionalities. For example, connecting the drawing that has been given to a speaker with the drawing given to the lamp on the tablet, you can turn it on/ off or change the colour of the light as the music plays. Furthermore, Drawit can also relate objects to one another, creating an interaction that adapts to the context. For example, connecting these two pictures, the light can change colour to the beat of the music.
Finally, Drawit allows you to program actions. For example, creating a form between two circles of different colours, which can represent the lamp, and pressing above it, connecting the two drawings. The time stipulated by the pressure in the way that will elapse between a change in colour (the circle representing 1) and the other colour (representing the circle 2). Thus, from the sofa you could remotely and virtually control all appliances and many household items in a very direct and natural way.